Plausible upper bound IF
PC IS PLACE-COMPANY, UNIT-ID C
IN AR, TO-DESTROY-ENEMY-IN E, FOR M
AV IS avenue-of-approach
E IS engagement-area
HS-I IS hill-sector, IN AR, VISIBLE E
DISTANCE-TO-ENGAGEMENT-AREA "close"
HS-TP1 IS hill-sector, IN AR, VISIBLE E
HS-TP2 IS hill-sector, IN AR, VISIBLE E
C IS something, NUMBER-OF-PLATOONS 3
COMMANDS P3, COMMANDS P2, COMMANDS P1
P1 IS something
P2 IS something
P3 IS something, WEAPONS-CLASSIFICATION "light"
M IS defend-area-mission, WITH C, IN AR
Plausible lower bound IF
PC IS PLACE-COMPANY, UNIT-ID C
IN AR, TO-DESTROY-ENEMY-IN E, FOR M
AR IS area-of-responsibility
AV IS avenue-of-approach
E IS engagement-area
HS-I IS hill-sector, IN AR, VISIBLE E
DISTANCE-TO-ENGAGEMENT-AREA "close"
HS-TP1 IS hill-sector, IN AR, VISIBLE E
HS-TP2 IS hill-sector, IN AR, VISIBLE E
C IS company, NUMBER-OF-PLATOONS 3
COMMANDS P3, COMMANDS P2, COMMANDS P1
P1 IS armored-platoon
P2 IS armored-platoon
P3 IS Infantry-platoon, WEAPONS-CLASSIFICATION "light"
M IS defend-area-mission, WITH C, IN AR
THEN
PIP IS PLACE-INFANTRY-PLATOON, UNIT-ID P3, IN HS-I PTP1 IS PLACE-TANK-PLATOON, UNIT-ID P1, IN HS-TP1 PTP2 IS PLACE-TANK-PLATOON, UNIT-ID P2, IN HS-TP2