plausible upper bound IF
PC IS PLACE-COMPANY, UNIT-ID C,
IN AR, TO-DESTROY-ENEMY-IN E, FOR M
AR IS something
AV IS something
E IS something
HS-I IS something, IN AR, VISIBLE E
HS-TP1 IS something, IN AR, VISIBLE E
HS-TP2 IS something, IN AR, VISIBLE E
C IS something
COMMANDS P3, COMMANDS P2, COMMANDS P1
P1 IS something
P2 IS something
P3 IS something
M IS something, WITH C, IN AR
plausible lower bound IF
PC IS PLACE-COMPANY, UNIT-ID C,
IN AR, TO-DESTROY-ENEMY-IN E, FOR M
AR IS company-d-area-of-responsibility
AV IS avenue-of-approach-d
E IS engagement-area-d
HS-I IS hill-sector-868-1, IN AR, VISIBLE E
HS-TP1 IS hill-sector-863-2, IN AR, VISIBLE E
HS-TP2 IS hill-sector-875-2, IN AR, VISIBLE E
C IS company-d
COMMANDS P3, COMMANDS P2, COMMANDS P1
P1 IS platoon-d1
P2 IS platoon-d2
P3 IS platoon-d3
M IS defend-area-mission-d, WITH C, IN AR
THEN
PIP IS PLACE-INFANTRY-PLATOON, UNIT-ID P3, IN HS-I PTP1 IS PLACE-TANK-PLATOON, UNIT-ID P1, IN HS-TP1 PTP2 IS PLACE-TANK-PLATOON, UNIT-ID P2, IN HS-TP2